UNREAL ANIMATOR / 3+ YEARS

Timing.
Weight.
Character.

I’m Kanuri Anand Naga Sandeep, a 3D Animator working in real-time. My experience spans character animation, layout, pre-visualisation and lip-sync.

COLOUR Ember

Currently animating at Innowaft Private Limited

SCROLL TO EXPLORE

The work
behind the movement.

From studio animation to real-time worlds.

2026 — PRESENT

Innowaft Private Limited

01 / NOW

Unreal Animator

Currently working on Planet Animora, a game in development.

GAME · REAL-TIME
2023 — 2025

Mihira

02

3D Animator · Layout Artist

Pre-visualisation for movies and lip-sync.

Yuva Animation Studio

03

3D Animator

Work from these productions remains under NDA.

TOOLS & CRAFT

A good move
starts before
the first key.

My work has taken me from 3D animation and film pre-visualisation to real-time character work in Unreal Engine.

I work with a toolkit built around Maya, Blender and Unreal Engine. I also work across an end-to-end Unreal Engine animation pipeline, using Control Rig.

Unreal Engine AnimationControl RigCharacter animationLayoutPre-visualisationLip-sync
OBSERVE → BLOCK → REFINEANIMATION IS IN THE DETAILS

HAVE A PROJECT IN MIND?

Let’s make
something move.

k.sandeepnaga@gmail.com 07780542243

Previous studio work is under NDA. For details about my role or process, feel free to get in touch.